The game is set in a fictional world where an island holds mystical powers.
Dream symbology and nature fantasy are the main themes of this project.
A fantasy take on the endangerment of the environment, where nature is being misused and is leading kingdom’s doom.
The balance of nature has been thrown of balance and must be restored in order to save the kingdom and the magical land.
The story was inspired by an anime show called One piece.
The art Style was inspired by Kena: Bridge of spirits.
Emphasis was placed on quality rather than quantity (branching narratives and open world)
The hardest part was to explain how and why each dream realm was different and, in the end, it was achieved by connecting the dream realm to Gaia. Gaia who has fallen into a dream state. The map has location points that allow the player to enter the dream realm of Gaia. So, the entire land divides into two realms.
Using the dream realm to tell the past, present, and future as well as a safe space from the outside world.
The dream signifier’s purpose would be explained in the dream world and their physical representation would then be found in the real world. For example, the raven is the information guide in the dream realm and once we return to the real world, we find a leather journal with a raven symbol on it which provides information on enchanted items and special locations.
This game was created as part of my university Final MA project. Currently it is under working